After years of drifting from town to town, whispers of his name trailing behind him like smoke, the infamous Floyd Cranston finally landed his first steady job—at none other than the Briar Hollow Slaughterhouse.

The foreman figured a man with Floyd’s strength and steady hands would be perfect for the midnight shift, where the walls already groaned from years of suffering, and the screams of animals masked anything else. Floyd agreed without hesitation. He had always felt… at home among blood.

At first, he thought the work might cure the itch beneath his skin. Thought the endless buckets of crimson might silence the hunger gnawing inside him.

But it didn’t.

It only fed it.

By the third week, the line between carcass and customer blurred. The slaughterhouse, with its soundproof walls and constant hum of machinery, was no longer just his job. It was his hunting ground.

And when the foreman went missing, and the smell of iron grew too thick to ignore, the town of Briar Hollow learned what every other town before had come to know:

Floyd Cranston doesn’t leave a place until it’s empty.

Before the murders. Before the legend. There was the orphanage.

Long before the world knew the name Floyd Cranston, he was simply a forgotten child with no family and nowhere to go.

That changed when he was brought to The Cranston Orphanage.

Hidden from the outside world, the orphanage was a place of unspeakable evil. Behind its locked doors, children were tormented, punished, and subjected to twisted experiments by the very people entrusted to protect them. Every night brought new horrors—and for young Floyd, sleep offered no escape. His nightmares became as terrifying as the world around him.

Until one night, something inside him finally broke.

Floyd wandered the halls of the orphanage and took his revenge. By sunrise, every member of the staff was dead.

The orphanage closed, but the evil inside never disappeared. Some say the tortured souls of the children still roam its halls. Others say Floyd left something behind—something much darker.

Tonight, the doors to The Cranston Orphanage have opened again.

Step inside and experience the nightmares that created one of the most infamous killers ever known.

This is where Floyd Cranston’s nightmare began.

The Curse Within

For generations, the old mansion stood abandoned, its doors chained shut and its windows boarded tight. Locals knew better than to enter. They said something evil had been locked inside.

Then the witches came.

Drawn by the darkness buried beneath the mansion, a coven broke through its doors and claimed the house as their own. Room by room, they performed forbidden rituals, awakening spirits that had been sleeping within the walls for more than a century.

It wasn’t long before the mansion began to change.

The hallways seemed to move. Voices whispered from empty rooms. The dead wandered the corridors. And anyone foolish enough to enter was never seen again.

Now the witches have complete control of the mansion—and they’re looking for new victims.

Tonight, you’ve entered their home.

Make your way through the cursed halls, survive the witches and the creatures they’ve unleashed, and find the exit before the coven discovers you.

But be warned…

The witches don’t want you to leave.

The summer of 1998 was a turning point for Camp Crystal Lake, a place that once echoed with laughter and the joy of childhood. That year, however, marked a dark chapter in the camp’s history, one that would forever cast a shadow over its idyllic image.

Five campers and two camp counselors vanished without a trace, leaving behind a trail of unanswered questions and a chilling silence that enveloped the camp. The authorities were baffled, and despite their best efforts, the case remained unsolved. The files from the police station were sealed, their contents shrouded in mystery, fueling rumors and speculation among the locals.

Years passed, and the camp lay dormant, its once vibrant spirit replaced by an eerie stillness. The overgrown vegetation and decaying structures created an atmosphere of decay and neglect, a stark contrast to the lively camp it once was.

Rumors swirled about the camp’s haunting, whispers of strange occurrences and unexplained phenomena. Some claimed to have heard the echoes of children’s laughter, while others spoke of shadowy figures lurking in the woods. These stories only added to the camp’s mystique, attracting a new breed of visitors – thrill-seekers and curious souls eager to unravel the mysteries of Willow Creek.

Among these visitors was a group of friends, drawn to the camp’s dark allure. They were determined to explore the abandoned camp, to uncover the secrets it held, and perhaps even find closure for the missing campers and counselors.

As they ventured deeper into the woods, the group’s excitement turned into apprehension. The once familiar trails were now overgrown and treacherous, and the dense foliage created a sense of isolation. The eerie silence was broken only by the rustle of leaves and the distant hoot of an owl.

As darkness fell, the group decided to set up camp for the night. They gathered around a campfire, sharing stories and trying to dispel the growing sense of unease. But as the night wore on, strange things began to happen. Unexplained noises echoed through the woods, and shadows seemed to move with a life of their own.

One by one, the group members began to disappear, their screams echoing through the night. The remaining survivors huddled together, their fear growing with each passing moment. They knew they were not alone in the woods; something sinister was watching them, waiting for the perfect opportunity to strike.

As the first rays of dawn broke through the trees, the survivors realized they were trapped in a nightmare, a chilling echo of the events that had unfolded twenty years earlier. The camp’s dark secrets were about to be revealed, but at what cost? Will you survive your visit? 

ALL NEW for This Season

THE LAST RIDE — Buried Alive Simulator

Think you’re brave enough to experience your own funeral?

The Last Ride is an immersive coffin simulator that puts you inside an actual coffin, closes the lid, and takes you on a terrifying journey through what could be your final moments.

Once the lid shuts, your Last Ride begins. Through motion, sound, vibration, special effects, and some truly ungodly smells, you’ll experience the sensation of being loaded into a hearse, driven to the cemetery, carried to your final resting place, and lowered deep into the ground. But it doesn’t end there—you’ll experience what happens after the dirt settles and decomposition begins.

With immersive audio guiding you through every disturbing step, you’ll be completely surrounded by the sights, sounds, movements, and smells of being buried alive.

And the best part? Your friends get to watch the entire experience on a TV monitor from outside the coffin.

The lid closes. The lights disappear. Your Last Ride begins.

Do you dare get in?